New Maps I want in Phasmophobia

 


Written by Rubee Mellon

My friends and I play a lot of Phasmophobia, and the maps are what make the game. 
In another blog post I rated the maps based on which ones I liked the most and least, with the ones I dislike mainly being ones where it is still easy to get ridiculously lost even when you have played the map countless times. But with the introduction of the campground map, the game developers have shown that they are open to developing maps outside of the original standard, the possibilities for maps on this game appear to now be endless! So here are a few ideas I have for maps that I want to see in this game.

Lighthouse
A bit of an odd request, granted, but it would definitely be something totally different to anything else in the game so far. With the introduction of outdoor maps, this could also be partnered with a beach or large dock area, and instead of having tents to hide in, like the Maple Lodge Campsite map, there could be tiny Victorian wooden changing huts scattered throughout, or perhaps even a public toilet or ice cream stand. For the lighthouse itself, my main want is for a long winding staircase, this being so in the event that the ghost is haunting the top of the lighthouse, players will have to be very skilled in order to escape from the building without being caught.

Cinema
In my mind this would be an abandoned modern cinemaplex. There could be popcorn spilled on the floor that creates earie sounds when stepped on. The players could have access to two screens, one large and one small, as well as a ticket and snack booth. For hiding spots, the average cleaning cupboard could be used, or hiding behind cinema seats for more skilled players of the game. The ghost could turn on and off the cinema screen at will, which would increase the amount of jump scares that players could experience. Also, can you imagine how funny it would be to have a ghost just throw popcorn at your head?

Vaudeville Theatre
This could either be done as a creepy abandoned theatre or could be one that is still being used. There would be plenty of places to explore, the ticket hall, the seating and stage, dressing rooms, the list goes on. In my mind, the van would go up to the stage door so you would not need to walk outside, similar to how the set up is in the Asylum map. If developers could figure out a way for it to happen without a large amount of lag, being able to use trap doors in the stage would be next level for a Phasmophobia map. 

French Chateau
Pretty self-explanatory. We have a lot of house maps in Phasmophobia, but while the farm houses are have an older, rustic quality to them, the rest are standard contemporary homes. This makes me long for a French Chateau type house (abandoned or not, I don't care). It would just be something different for players who enjoy playing in houses in comparison to the school or prison maps. 

Cheesy 80s mansion
I'm aware this sounds weird, but when I say a mansion from the 1980's that was bought with porn money, that's the exact sort of vibe I would want for this. Overly gaudy, with gold features and tiger print everywhere. Again, it would be a change of scenery for those who enjoy the typical house maps that Phasmophobia provides. I think there is bound to be a videogame set designer who would have a great time designing this sort of level.

Theme Park
This was suggested by my friend Connor. It's not exactly an original concept for a video game to add a theme park or carnival themed map or level, but in Phasmophobia the ambient noises you would find in such a setting would amplify the uneasiness in players. There can be many components to this map, and would allow for the developers to have a lot of creative freedom over what they want to include for maximum spookiness. There could be carousels, a ghost train, hall of mirrors, the list goes on. The only issue I could see arising from this sort of map is the lag, as even Maple Lodge Camp is making even players with high powered PCs experience large amounts of lag. 

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